Comic 1517 - A critical point

19th May 2021, 7:01 AM in Spirit of Adventure
A critical point
Average Rating: 5 (2 votes)
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Lackinganame 19th May 2021, 7:01 AM edit delete
Lackinganame
Tirea is getting a little better at this whole, close quarter fighting thing. Better but still a long way to go.

(next update 5-21-21)

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Maryalee 19th May 2021, 7:15 AM edit delete reply
Maryalee
It amuses me how in WoW, all characters are given equal damage credit, as opposed to Tauren being treated as the 800 pound behemoths they are, with the ability to send a normal human flying with a punch. And that's the combat in play here.

I do like your use of the bloodstain on Tirea's head to emphasize the fact she got a severe clocking in the previous panel. Also like that our girl threw Innlady's insult right back at her, which probably affected her more than the original did Tirea.

Speaking of close-quarter combat, I like to think that Tirea received *some* level of training with that knife. It looks like she made an effort to not strike an immediately fatal area.
Lackinganame 20th May 2021, 3:46 PM edit delete reply
Lackinganame
If Tauren had extra damage because of their size, that would be bull!
Tokidoki 20th May 2021, 4:37 PM edit delete reply
Non-tauren players would have a real beef with that.
JSStryker 19th May 2021, 8:10 AM edit delete reply
I always thought that Taurens and Draeni warriors should have a knockback effect on their target when they use charge.
Maryalee 19th May 2021, 9:04 PM edit delete reply
Maryalee
Also Orcs.

There was a scene in "The Shattering" where the Tauren are ordered to attach the human outpost in front of The Great Gate of Mulgore. A human attacks Baine with a sword and Baine not only snaps the sword in two with his mace, but knocks the human completely off his horse, and a considerably ways back in the same motion.
Tyfariel 21st May 2021, 9:48 AM edit delete reply
Tyfariel
Tauren are canonically able to be sneaky. Baine has an entire secret team of rogues but they still can't be rogues in the game. Paladins, yeah they can be paladins. But not rogues.
Maryalee 21st May 2021, 7:09 PM edit delete reply
Maryalee
They're not "secret", per se, though. The Longwalkers were originally messengers, charged with carrying communications between separate tribes, which became carrying strategic communications to warbands. As such they learned to adopt the tracking strategies they used in hunting game into evasion techniques to avoid enemies. They became extremely good at it. Also, "sneaky" is contextual. The Longwalkers are messengers, not assassins. Their specialty is *avoiding* enemies, not deliberately killing them. Therefore they don't employ the same kinds of tricks rogues do, because they don't WANT to get that close to the enemy.

In short, a rogue can be crouching right next to you and you will not see them. You wouldn't see a Longwalker because they would have seen you FIRST, and taken care to be well away from you before you would ever become aware of them.
Tyfariel 21st May 2021, 9:48 AM edit delete reply
Tyfariel
Tauren are canonically able to be sneaky. Baine has an entire secret team of rogues but they still can't be rogues in the game. Paladins, yeah they can be paladins. But not rogues.
Lackinganame 20th May 2021, 3:47 PM edit delete reply
Lackinganame
What if they had a weakness where rogues could pull their tail!
Daniel Edmondson 20th May 2021, 10:05 PM edit delete reply
Geez! She didn't have to shank her!
Arbiter of High Charity 21st May 2021, 1:20 AM edit delete reply
I want to open this by saying that, as a new reader, I am very invested in Arua, 'Veja, and Tirea and their adventures in doing good for this world that is their home...

... but I will also be honest in saying that--at this exact point--I'm getting quite weary of seeing humans/elves/Almieri being portrayed as 'stupid', 'evil', 'evil and stupid', or 'stupidly evil'. It's making me wonder if you have some unspoken bias or buried bitterness toward these species; it's making Almier a very one note villain faction just so we (the audience) feel better about seeing Team Light kicking their ignorant asses.

I very much hope you intend, in the future, to include a recurring or major scenario character that is either human, elvish, or Almieri; specifically one that isn't ignorant, bigoted, selfish, or causing trouble for the gang in general. There has to at least be *someone* among the Almieri that isn't mindlessly believing their 'nation is right and is the best', and isn't exactly happy with how 'pushy' and ignorant their native culture is. Extra points if this unhappy Almieri is aware this bigoted aspect of their culture is why bad things are happening to their people, wants to help change that.
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